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This command adds a diplomatic enroute to the country with the specified tag. The amount of liberty desire you wish to add to the target country. This command reloads all lakes existing across the game. This debug command prints to file (stored in Documents\Paradox Interactive\Europa Universalis IV) the current gamestate modifiers. The tag of the country the first specified country should be a march for. The country tag of the country you wish to add 100 Papal Influence to. Base manpower is the multiplier used in the calculation for province manpower. The amount of stability to add. Optional. This debug command will refresh to performance counter for knowledge. This command reloads the game's language files (localisation files located in the 'localisation/' folder). The amount of inflation you wish to add. The ID of the province flag you wish to clear. A country tag. This command adds the specified amount of innovativeness to the country with the specified tag. This command will kill the ruler of the specified country. The country tag of the country you wish to add Revolutionary Zeal to. That is as long as the electors keep their opinion on voting for you once the election comes, so you'll have to keep that opinion. If not specified, the country you're playing as will be affected. Note that this command applies to the Shinto religion. It is used to test touch/collisions. If not specified, the event will be carried out within your country. Specify -1 here to revert the combat dice to normal (making it random again). This command can be used to increase or decrease inflation within a specified country. This command will embrace a specified institution within a specified province. The country tag of the country you wish to add the specified amount of money to. After executing this command, score information will be printed to the game.log file. This debug command prints a list of test entities for all nations to the local_temp.log file which can be found at Documents\Paradox Interactive\Europa Universalis IV\logs. Neither side gets ticking warscore if a third party (e.g. This console command will clear all government reforms for the country with the specified country tag. The country tag of the country's leader you wish to change the legitimacy of. Note that there can only be one target of a revolution at any given time in EU4. Developers, modders, and curious players may wish to simulate a crash for debugging purposes. This command sets the controller of a specified province to the specified country tag (if no country tag is specified, the country that you're playing as will become the controller). Specify a negative number to subtract. You can also Royal Marriage Silesia and hope to get your dynasty on their throne and eventually a PU. This command adds the specified Casus Belli against the country with the specified tag. Useful for debugging issues related to AI budgets. This command toggles (enables and disables) the pop up that shows whenever you receive a message. This command adds the specified amount of devastation to the specified province. If specified, government reforms for the country with this tag will be cleared. This is a debug command. The ID of the province to set the missionary progress for. For country tags, see our country tags list. See argument information for court member types and culture IDs. Optional. The file should be located in the game's root directory (the main folder for the game, where EU4.exe is located). The DLC key of the DLC you wish to show the landing page for. Method 1: Getting Admitted You can join the Empire if: You're right next to an HRE member The Emperor's opinion of you must be equal to your development Opinion is capped at 200. This is the date you wish to pause the game at. When an emperor is elected, he gets an event to choose his imperial agenda. If they are different, there is a problem (because two save files made at the same time should be identical). This command will add the specified amount of diplomatic power to your country. Court member IDs: The ID of the culture you wish to set the court member's to. This debug command prints information to the console regarding the neighbour status of the country with the specified tag and the country that you are playing as. Specify a negative number to remove doom. If you do not specify a country tag here, your own country will be affected. The ID of the province to set the flag for. Reform IDs: The ID of the Golden Bull you wish to give to the current pope. This command starts the debug timer, use 'timer' to see results/data collected. This command can be used to make a province progress further towards prosperity. If not specified, the country you are currently playing as will be affected. Optional. This command resets the economy statistics (not the economy itself) that are shown when the economy console command is executed. This is a toggle command that turns instant colonization on and off. 'civil_war'. Specify a negative number to reduce Revolutionary Zeal. Any keys that are unlocalized will be saved to the games log file (at Documents\Paradox Interactive\Europa Universalis IV\logs). If not specified, the leader will be spawned into your current country's military. This command shows and hides (toggles) the pause banner in the game's GUI. Use 'timer' to see results/data collected. The name of the newly created galley flagship (i.e. The country tag of the country you wish to repair all ships of. Optional. A number. See argument information for help with CID Type and Index. incident [shinto incident id] [country tag] DLC: Mandate of Heaven. flagship_light [name] [ability id] [ability id] [ability id]. Estate IDs: The amount of loyalty you wish to add to the specified estate. The country tag of the country you wish to change the stability of. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. The second country tag (optional) is for the the country that is imposing the aggressive expansion. This command will start a reformation within the province with the specified province ID. This command will run the event with the specified ID. The ID of the reform you wish to apply on the Holy Roman Empire. That would mean typing in Control X, with X being the region ID for that elector's (or Emperor's) capital, then afterwards, to reset (and prevent wonkiness from occupying territory in peacetime) you type Control X Y, X being the ID number for the elector's capital, and Y being the three-letter code for the country you want to return the . Specify a negative number to remove doom. add_to_curia_treasury [amount] DLC: Emperor. incident [shinto incident id] [country tag], insult [country tag] [country tag] [insult id], religious_school [religious school id] [country tag]. spread_revolution [province id] DLC: Emperor. what you want it to be called). See argument information for subject types and IDs. Optional. See argument information for Golden Bull IDs. See. If a country tag is specified as a second argument, absolutism will be added to this country. This command toggles (enables and disables) fog of war (FoW). This command can be used to add and remove military power to/from a specified country. The country you wish to kill the consort within. This cheat command starts the imperial incident with the specified ID. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary. The leader's Fire rating, a number from 0-6. The ID of the mission you wish to toggle mission completion for. This is a debug command. Here's what I'd recommend. This debug command prints to the console heir history. This page lists all of the codes which may be inputted into the Console Window, a special debugging window which may be accessed by hitting Alt+21. This command causes the game client to go out of sync (OOS). This command enables and disables (toggles) a specified country's lucky nation status. If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. This command prints information about diplomatic relations to the game console. The country tag of the country you wish to protect/control the other specified country tag. This command is a debug tool - prints diplomatic action debug information and statistics to the game.log file. church_power [amount] [country tag] DLC: Common Sense. The ID of the court member you wish to change the religion of. If you do not specify an institution, all institutions within the province will be embraced. If the province is already a center of trade, its level will be adjusted to the specified level. The country you were playing as before will be controlled by AI. This command will set your country's military leader's trait to the trait with the specified trait ID. 'echo test 123' would print 'test 123' to the console. Becoming an Elector, editing save help needed. 2 Colonial overlords 2.1 New [From.Monarch.GetTitle] in [From.GetName] 2.2 Colonial Assembly 3 Dutch Republic Specify a negative number to remove. This command can be used to add or remove liberty desire from a country, specified by its country tag. A number between 0 and 4 (4 being the most isolated). This command will toggle (enable and disable) yesman mode. A protectorate is a country that is protected and controlled by another. If executed with a command as an argument, help for that command will be printed to console. The ID of the province you wish to add natives to. Optional. Country Tags This console command will spread the revolution to the province with the specified ID. Optional. The name of the texture file you wish to reload. The value to set the specified country's leader's legitimacy to. The tag of the country you wish to kill a cardinal within. We've provided descriptions for each command to help you understand their purpose and impact on your gameplay. If you do not specify a second country tag, aggressive expansion from all nations towards the specified country will be reset. If the command requires a particular DLC, this will be listed under the description column. The tag of the country you wish to add/remove war exhaustion from. This command prints the game's 'random count' and the seed of the map. Otherwise, this command will apply to the country you are playing as. The country tag of the country you wish to add points to all powers for. You can now use the following codes, has to be case sensitive: Contributed By:. This command enables and disables (toggles) the visibility of vertex textures in the game map. This command prints a list of all countries and their general ideas to the game.log file. AI war declarations are declarations of war from countries that aren't controlled by players. The ID of the province you wish to change the base unrest of. The ID of the province you wish to add population ID. If you specify a country tag, the consort will be added to that country. If not specified, your current country will be affected. The tag of the country you wish to add 10% patriarch authority to. This command adds an idea group to the country with the specified country tag. EU4 exploits are a core part of the game. The ID of the imperial incident you wish to start. If not specified, the country you are playing as will become the overlord. set_consort_flag [country tag] [flag] DLC: Rights of Man. This command adds a missionary to the country with the specified country tag. This command (without any arguments) reloads the game shaders. This command adds a specified amount of local autonomy to the province with the specified ID. (This is true for most people; see the FAQ below for other cases.) Each side gets ticking warscore as long as they control the target. Optional. Base tax is used in the calculation for province tax income. The ID of the province you wish to start a revolt within. The ID of the province to spawn the unit in. This command sets the specified global flag. This command adds the specified amount of harmony to the specified Confucian country. The level to set the center of trade in the specified province to. Optional. great britain: GBR. This command can be used to change the religion of either a country or province, specified by a country tag or province ID. If your country has a Defender of the Faith for its religion, this command will remove the title. AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. 4. This command restarts the debug timer. The country tag of the country you wish to start a golden age within. Province IDs The province ID of the province you wish to change the culture of. The amount of karma you wish to add to the specified country. The ID of any option for the specified event (where applicable). The country tag of the country you wish for the opinion to come from. Specify negative numbers to remove piety. And sorry for any gramma mistakes, im a dane. This command kills a random leader (from any country in the game). Press Tab after entering the beginning of a command to autocomplete it or display which commands start with the entered sequence. Otherwise, it will disable it. Optional. Negative numbers will remove authority. If a heir already exists, this command will replace the heir with a new heir. The amount of reform desire you wish to add to your country. This command will also affect AI countries making them instantly colonize too. This console command will clear any aggression expansion between the two countries with the specified country tags. If revolts are disabled, using this command will turn them back on. A number between 1 and 3. The most direct way is by forcing a PU on one of the smaller monarchical electors (Saxony or Palatinate most likely). This command re-initiates the chat (reloads the chat). This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. The country tag of the country you wish to make the controller of the specified province. This command enables and disables (toggles) god mode. The ID of the province you wish to assimilate. This command resets the personal deity of your current country. Specify a negative number to remove. add_local_autonomy [province id] [amount]. See argument information for religion school IDs. This command changes the owner of a specified province to the specified country. The amount of years of age that the ruler of the country should be. Optional. If not specified, the country that you're currently playing as will be affected (provided it is Buddhist). add_devastation [province id] [devastation amount]. The amount of mandate you wish to add. This involves joining the HRE (Holy. This is a debug command - it tests a specified event (and character). add_loyalty [estate id] [amount] DLC: The Cossacks. The hard part is actually freeing up an elector slot. A number. If not specified, the heir will be added to the country you are currently playing as. If not specified, the country that you are playing as will be affected. This debug command copies the version number of your Europa Universalis IV installation / game to your clipboard. Force them into PU when they have no heir or luck into getting a PU. Optional. Because of the sheer power and influence that the HRE wields, joining them is one of the better moves you can make to increase the odds of your own success. Specify a negative number to remove inflation. A number. The country tag to remove the casus belli from.

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eu4 elector cheat

eu4 elector cheat